love file to a LÖVE app running on your iOS device or an external device running a LÖVE application. love file but then can either export that. You'll then need to follow the earlier instructions on how to zip up that code into a. You can follow these instructions to load that LÖVE package into the Textastic app on your iOS device to author LÖVE code directly on your iOS device. Note: for those interested in creating a LÖVE game directly on iOS, the Textastic app (available on the Apple App Store for purchase) can utilize SublimeText's packages- one of which is a LÖVE package. See the Game Distribution page for creating Fused LÖVE games on iOS and distributing them. love file from your Mac to where LÖVE is installed. On more recent iOS and Mac versions, you can use Airdrop to transfer your. love file or game folder to LÖVE’s Documents section. love file or game folder on your iOS device after LÖVE is installed, you can either download it with the Safari, or transfer it from your computer through iTunes when your device is connected: open iTunes, go to the iOS device which has LÖVE installed, go to the ‘Apps’ section and scroll down and find LÖVE, and add the. If another game is currently active you may need to quit LÖVE for the new game to show up (press Shift-Command-H twice to open the App Switcher menu on the iOS Simulator.) LÖVE will launch if it’s not running already. love file on the iOS Simulator after LÖVE is installed, drag the file onto the iOS Simulator’s window while it’s open. LÖVE on iOS includes a simple list interface of games that are installed (until you fuse a. Choose either an iOS Simulator device or your plugged-in iOS device in the dropdown selection to the right of the previous one, and click the Build-and-Run ▶︎ button to the left, which will install LÖVE on the target device after compiling it. ![]()
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