![]() ![]() The last thing that this release offers are some of Michael Keene's clean vocals sprinkled over it. Whether its with clean guitar like in the forty-four second track titled "Shape Shifters" or the intro of "Legion of the Serpent" or the fantastic little organ and piano bridges in "Xenochrist" and "Legion of the Serpent" as well, these breaks from the albums relentless brutality are very much welcomed. Considering The Faceless' sci-fi theme with the lyrics and artwork, the guitar work fits perfectly here.Īnother thing that steps up Planetary Duality's game are the little clean interludes thrown in every once in a while. A lot of the lead guitar through the songs have long, held out, slowly bent notes (especially the title track) that really give an old-school-alien-invasion-movie-soundtrack feel. The bits I've got to point out here are the little extras that make this album stand out (albeit not by too much). Mega fast, mega triggered double bass drums, tremolo picked riffs out the ass and more sweeping than a broom convention. Driven by Michael Keene, the lead guitarist/ clean vocalist/ songwriter/ lyricist, The Faceless bring a surprisingly cool angle to the mechanical and formulaic genre of technical death metal.ĭon't get me wrong, Planetary Duality isn't much more than technical death metal, but it's enough more for me to want to listen through it more than a once. I haven't heard a peep about Alkedama, their first release, but I've heard a bunch of praise and general cocksuckery towards Planetary Duality. The Faceless are a relatively new up and coming band, with only three albums over six years (including their upcoming 2012 release, Autotheism). " Plantery Duality" brings things to a whole new level of brutal. "Planetary Duality" sees the best aspects of deathcore and death metal unite in a feat of stunning musicianship that, if anything, should bring the two camps closer to each other.Since announcements about the new Faceless album have been cropping up recently, I decided to give these California based tech-deather's last album a listen to see why everyone is jizzing their pants in anticipation over this new release. ![]() Although the band's influences are obvious, they play into The Faceless' own tricks as inspiration, not as borrowed elements from those bands. Unlike many deathcore aspirants, "Planetary Duality" isn't instantly forgettable: it's both extreme and beautiful without ever compromising the unwritten rules of the genre. Through sci-fi imagery, state-of-the-art production, clever use of melody, and an underlying progressive drive, The Faceless have been able to create an ultra-modern album which is far more accessible than is the norm in the genre. In fact, it's these playful elements á la Between The Buried And Me together with the progressive aspects familiar to fans of Cynic that lift The Faceless from the host of other bands of this type to be shepherds rather than sheep. The sci-fi context in particular is a welcome change to the usual death and gore imagery bands of this kind like to play with, and although the robotic voice that occasionally interrupts the vocalist's guttural growl sounds strange, it never sounds out of place. Keene's virtuosity in not only shredding the shit out of his axe, but in song-writing, too, keeps things interesting throughout. It puts a smile on my face to know that hardcore poster boys with clean haircuts and death metal t-shirts can pull this off better than most grizzly metal dudes who are true to the cause, so to say, and honestly, who gives a fuck if their lifestyles don't reflect the music they make when it's this good. Yes, the production is clean, and lo and behold, there are some clean vocals here and there, but "Planetary Duality", like it or not, is first and utmost a technical death metal album and a very good one at that. "Planetary Duality" comes to a time where deathcore is outpacing death metal, yet despite the fact that everything about this band indicates that they belong in that pack, The Faceless have taken care not to blend in. So fast, that the undersigned had to listen to the opening riff of "Prison Born" multiple times before admitting that yes, that sound did, in fact, come from shredding on an electric guitar rather than a chainsaw cutting through thick wood, and that he has earned every letter of his pseudonym. The Faceless is the brainchild of guitarist Michael "Machine" Keene, who reasons that if it no longer suffices to play fast, the solution must be to play even faster. The Faceless Planetary Duality Written by: AP
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New 2nd-row captain’s chairs and standard 8-passenger seating 2022 Nissan Pathfinder. Along with some new ambient interior lighting and brushed bronze metallic accents in the mix. Quick look at the overall interior environment, it’s clear Nissan ramped up quality of material as well, including woven cloth, leather- or premium quilted semi-aniline leather-appointed seats offered in a range of new colours and materials. In the centre up front, Nissan adds an optional floating-style 9-inch colour touchscreen centre display up top, with a spacious new “bridge” front centre console housing a new electric shifter down below. In the cockpit, a massive 10.8-inch HUD is also available - a Pathfinder first - splashing pertinent info on the windshield including turn-by-turn directions. New screens and more upscale interior materialsīigger screens are the norm these days, and the 2022 Pathfinder is no exception with an optional 12.3-inch digital dashboard with driver screen options. improved resolution Intelligent Around View Monitor.Note, in Canada ProPILOT Assist (without Navi-link) is standard. As well as ProPILOT Assist on select models and Nissan Safety Shield 360 with a suite of safety features, all included on all trims. This starts with some key standards across all 2022 trims, including NissanConnect which opens the door to Apple CarPlay, Android Auto, SiriusXM, and WiFi Hot Spot. Sure, while we can appreciate the new Pathfinder’s bolder design cues and ramped-up performance, we know families are looking for that comfortable interior loaded with enough tech to keep the kids quiet on those long haul road trips. Photo: Amee Reehal) vs 2022 Pathfinder (right. 2022 Nissan Pathfinder InteriorĢ017 Pathfinder (left. Of course, we’ll put this to the test once we get behind the wheel of the 2022 offering - including the Pathfinder’s improved driving dynamics courtesy of a new dual-pinion electric power steering system and wider 255-mm tires.Īll models come with 4WD, 7 drive modes (Standard, Sport, Eco, Snow, Sand, Mud/Rut and Tow), and standard Trailer Sway Control for the available 6,000-pound maximum towing capacity. ![]() But it’s now matte to an improved 9-speed transmission Nissan promises now “provides a smooth, strong, direct vehicle response.” Under the hood is the same 3.5L Direct Injection V6 making 248-hp and 259 lb-ft of torque. Performance: same engine but with a new transmission and Intelligent 4WD A Pathfinder first, the back C-pillars are designed to accommodate the use of two-tone paint.Ĭoupled with new aluminum-alloy wheel designs and new solid dark green paint scheme (dubbed Obsidian Green Pearl), the Pathfinder’s overall new look adds more strength and ability than anything we’ve seen in the past few generations of this SUV. Photo: NissanĬompared to the outgoing version, the 2022 SUV gains blister fenders, a shorter front overhang, C-shaped headlights, floating roofline, and more streamlined rear LED taillights. Plus, that huge, satin chrome PATHFINDER logo. Paying homage to the original Pathfinder, the new model finds the iconic three-slot grille up front, and a more squared-off rear liftgate design at the back. As they put it, “returning to its rugged roots, loaded with the benefit of everything learned along the way.” (Though, we’d still take a vintage, off-road 1986 Pathfinder any day!) New design pays homage to the originalĪside from gaining a bigger presence - from larger tires and wider stance to a more dominant front end - Nissan’s goal here was to return to the Pathfinder’s adventure-going origins. ![]() And from the looks of it, worth the wait - for weekend adventure-seekers and everyday families alike. Fortunately, the new Pathfinder is a completely new beast from the ground up, both inside and out. The new model enters its 5th-generation, and while the iconic Japanese family hauler has proven its longevity, this redesign was much needed for a model last overhauled in 2013 with some facelifts along the way.īut in an exploding SUV market, facelifts aren’t going to cut it anymore. ![]() Need more space? There’s also the larger and refreshed 2021 Armada. Nissan’s mid-size SUV has been going strong for 35 years - for 2022, the Pathfinder hits the market hard with a rugged look and redesign, a more responsive 9-speed transmission paired to 4WD, better towing capabilities, seating for 8, and a massive 12.3-inch digital dashboard, to get things started. love file to a LÖVE app running on your iOS device or an external device running a LÖVE application. love file but then can either export that. You'll then need to follow the earlier instructions on how to zip up that code into a. You can follow these instructions to load that LÖVE package into the Textastic app on your iOS device to author LÖVE code directly on your iOS device. Note: for those interested in creating a LÖVE game directly on iOS, the Textastic app (available on the Apple App Store for purchase) can utilize SublimeText's packages- one of which is a LÖVE package. See the Game Distribution page for creating Fused LÖVE games on iOS and distributing them. love file from your Mac to where LÖVE is installed. On more recent iOS and Mac versions, you can use Airdrop to transfer your. love file or game folder to LÖVE’s Documents section. love file or game folder on your iOS device after LÖVE is installed, you can either download it with the Safari, or transfer it from your computer through iTunes when your device is connected: open iTunes, go to the iOS device which has LÖVE installed, go to the ‘Apps’ section and scroll down and find LÖVE, and add the. If another game is currently active you may need to quit LÖVE for the new game to show up (press Shift-Command-H twice to open the App Switcher menu on the iOS Simulator.) LÖVE will launch if it’s not running already. love file on the iOS Simulator after LÖVE is installed, drag the file onto the iOS Simulator’s window while it’s open. LÖVE on iOS includes a simple list interface of games that are installed (until you fuse a. Choose either an iOS Simulator device or your plugged-in iOS device in the dropdown selection to the right of the previous one, and click the Build-and-Run ▶︎ button to the left, which will install LÖVE on the target device after compiling it. ![]()
METHOD 2- HOW TO INSTALL KODI ON FIRESTICK WITH PC The above steps can be similarly followed to update the kodi on other Fire devices like Fire sticks too. Thus, we have successfully updated the latest released version of kodi on your Fire TV. Once you open the newly installed Kodi application, go to the system tabs and open the system info to check out the version of the application currently installed on the device.In that click open option to open up the latest installed kodi on your fire device. ![]() After the installation process gets over, it will show out the screen like the one shown above.Click on the install button to update the latest version which we have downloaded. In that, just click on the “ New” option and navigate to the “ INSTALL” option. Once the download process gets over, it will show you a prompt message as if shown in the image. Once you click on the download button, it will start downloading the latest version of Kodi.Just click on the button to download the file. Once you enter the link, it will highlight the DOWNLOAD button. Before you proceed on to the next step verify the address link for its correctness. By opening the Downloader application, it will open up a screen containing address field and a download button.Click that option to open this application. It also shows an option as “ Open” as if shown in the image. Once the application is installed, it will exhibit a pop-up message telling “ Ready to launch”.Once click that, it would take few seconds to download and install the application. In that, click on the ‘ Download’ virtual button to download this application. Once you click on the Downloader application, it will open up the screen which resembles as if shown above.Select Downloader application in the listed applications. Click on that and type Downloader in the search option. In that, you can see a search option on the top of the screen. After checking the latest release of Kodi, close down the Kodi app and go to the home page of the Fire device.If your Kodi’s version is below to the current version release, you can update to the latest version. Check out the current release: Kodi v16.1 “Jarvis”. This will show you up the page as if mentioned in the image above. After checking the current version of Kodi on your device, go to the Kodi’s web page by jumping into the link.This process is done to check the current version of your Kodi application. Click on the Summary tab check out details. In that, you can see options like Summary, storage, Network, and More. In these options, navigate to the option called System info. In this tab, you can see multiple options like settings, file manager, Profiles, and more.In that, go to the SYSTEM tab which you can find it as the lost tab in the extreme Right of the screen. Once you open Kodi, it will launch the home screen of the Kodi Application.Else, you can open it up from the Apps section. Once you finish the process mentioned in the previous option, you need to come back to the home screen and Click on the Kodi App which you can see it in the Recent files if used recently before.In these options, just click on the “ Apps from Unknown Sources”, to make it to the ON condition if it was in OFF state. ![]() It contains options like ADB debugging, USB debugging, and Apps from Unknown Sources.
![]() Boutique distributor 88 Films in the U.K. there’s been roughly three releases of Anaconda (1997) on blu, it’s debut came from Sony, with Mill Creek Entertainment re-releasing it in 20. Highlight of the film is watching Voight get swallowed whole, and then spit back out later on, plus we get a couple of intense constriction deaths. And the size of this snake appears to be larger than any normal anaconda as well. However, if you’re in range of their head they can strike at you in the blink of any eye. Real constrictors can’t slither around lickety-split, though, they can in water, but their bulk prohibits them from racing at you on terra firma. The only un-realistic part of the reptile is how it moves on land. More impressive, though, is they built a giant animatronic snake for key close-ups. And the computer generated version of the snake still holds up relatively well in my opinion. This movie comes four years after Jurassic Park (1993) heralded in the CGI era with it’s ultra-realistic dinosaurs, but that movie wasn’t all CGI, it was the perfect blend of computer and practical with a number of astonishing full-sized practical dinos built by the late FX artist Stan Winston, including a full sized T-Rex (see below)! Anaconda sports almost the same blend of practical effects and CGI. The prolific Danny Trejo even makes a cameo in the movie’s opening as the first victim of the snake, we’ll learn he was part of Serone’s original snake hunting crew, before the snake picked them all off. This flick has a name cast too, not including Voight (the biggest name), the documentary crew is made up of before-she-was-famous Jennifer Lopez, Eric Stolz (leader of the doc), Ice Cube, Kari Wuhrer, and, wait, is that Owen Wilson? It sure is. ![]() As he takes control it’s clear he’s obsessed with nabbing this snake at any cost. His character is clearly the antagonist, Voight exudes sinister and creepy intentions from the get-go. He tells them he can help them locate their tribe, but first he needs help hunting this anaconda. Their mission, to film the Shirishamas tribe, but they get sidetracked when they come upon Paul Serone (John Voight) who’s boat is stalled out. So, technically, not a “giant snake” flick, but the “worm” does look very “giant snake.” Just thought I’d bring it up.ĭirector Luis Llosa’s Anaconda is about a documentary crew heading up the Amazon river. For those not aware I’m a monster movie fan, whether they be about Godzilla, giant reptiles, insects, spiders, general mutations of such, or any kind of rampaging “monster.” Up to this point the last giant snake movie America made was the more horror oriented Spasms (1983, aka Death Bite), (based on the novel Death Bite by Michael Maryk and Brent Monahan), and to a lesser extent, Lair Of The White Worm (1988), though, technically, the beast in that movie is a legendary worm. I thought to myself, holy shit, did they just make a giant snake movie?!?! Get the fuck outta here! (Exact trailer I saw is included below). I turned my head just in time to see that split second shot before the name Anaconda came across the screen. It was the scene where the anaconda slithers up this ladder after actor Jon Voight. I caught the appearance of a giant snake out of the corner of my eye, and quickly looked to see what the hell I just glanced. At this point I had graduated from crutches to a cane, and I was limping through Sears when I spotted a trailer playing on one of the huge TV’s they had on in the electronics’ department. I was five months out from a near fatal car accident that had shattered my right knee-cap, and that same leg’s femur (busted in three places), when I was somewhat well enough to make it to the mall. No less influential was a theatrically released 1997 film by the name of Anaconda that came out in the Spring. I think we can all agree Star Wars (1977), Alien (1979), and Predator (1987), just to name three, altered the pop culture landscape, not to mention the course of movies. As it pertains to movies, the one good thing about being on this deteriorating mudball of a planet for–as of this post–53 years, you get to see all the movies that kicked off trends, new sub-genres, influenced other filmmakers, and brought into existence, for good and bad, a plethora of rip-offs. ![]() The rotary button adjusts the balance between the two audio devices/end points. The applications can choose either of the two audio devices to playback. The first one is Maxwell Game and the second one is Maxwell Chat. When you plug the dongle in a PC, it appears as two different end points. Maxwell also utilizes a dual-end point design for use on PC and Mac. Game/Chat balance is now the default action, meaning that you only have to adjust the lower wheel up and down to adjust the game/chat balance. On Maxwell, as there is no microphone volume control (Maxwell uses AGC - Automatic Gain Control) to control the output level of your mic. ![]() On the Penrose and Penrose X, the Game/Chat Mix was done by pressing the Microphone wheel and then adjusting up and down, as the default scroll action on the wheel was your mic volume. How does the Game/Chat function differ from Penrose? Once the call is over, you will automatically switch back to USB dongle mode. For instance, if you are playing with USB dongle mode and a call comes in, you will be able to answer the call with Maxwell. Maxwell will switch between dongle and BT seamlessly via a multipoint Bluetooth connection, however, it will not play back both sources simultaneously. If you need to use two audio devices at the same time, please use one of those configurations. Simultaneous dongle and Bluetooth playback is not possible with the Maxwell chipset, however, USB wired + BT and Aux + BT do have simultaneous playback. Say listening to music on BT while playing a game on dongle mode? Will Maxwell have simultaneous dongle/BT playback. They easily unlock by twisting clockwise. You need to pair PS Maxwell with a PS dongle and Xbox headset with an Xbox dongle. The new dual chamber earcup design takes up some of the space by having two physical earcups, one internal and one external - this helps with noise isolation and acoustics.Īre the headsets cross compatible with the dongles (will PS dongle work on Xbox headset and vice versa)? Why are the drivers 90mm instead of 100mm like the Mobius/Penrose? If it was previously enabled on PC, you can continue using it for Maxwell as well. Maxwell will work with existing Dolby Atmos licenses. Will the PS version work with Dolby Access if I have my own license on PC? However, if you want a high end wireless headset, the Maxwell is your answer. ![]() Mobius is designed primarily for the needs of the high-end PC gamer who wants 5.1/7.1 surround sound and head-tracking. Maxwell uses an All-New Reinforced Chassis Built with Aluminum yokes, spring steel headband, and glass infused nylon for other structural parts including the cups. What kind of materials are used in Maxwell? We have no immediate plans, but we'll consider it for the future. Is there a trade up program for Penrose/Mobius owners? This gives Maxwell much larger dynamic range and a lower noise floor compared to Mobius and Penrose. The DSP is also much more powerful compared to Penrose. In terms of chipset improvements, the Maxwell uses a newer more powerful dedicated DAC and amp sections. There is an inner housing that acoustically isolates the driver from the electronics. With Maxwell, we have a dual chamber design. In the Penrose/Mobius housing the left and right side were not acoustically balanced due to the presence of PCB on one side, and the battery on the other. One of the biggest improvements comes from the new housing. Maxwell has a brand new driver design that was based on the original Mobius/Penrose design and is going to have a similar sonic signature. How does the Maxwell's sound differ from Mobius and Penrose? Maxwell has an improved chassis using premium materials for improved durability, a greatly extended battery life (greater than 80 hours from our testing), utilizes the new Bluetooth 5.3 protocol for better wireless range and stability, and allows for hi-res audio playback through its USB mode. Maxwell offers several significant advancements over Penrose. What improvements does Maxwell have over Penrose? We recommend use of the properly supported version for each console. Using the Xbox version on PS via wired USB, there may be some limitations in volume control and other possible loss of functionality. Xbox version on PlayStation via the USB dongle is not officially supported and may not work. In low-latency wireless mode or via USB, due to differing hardware, firmware, and licensing requirements, the PlayStation version will not work on Xbox. Will the Xbox Maxwell work with PlayStation (or vice versa)?Įither version is universally compatible using the 3.5mm connection. ![]() Peters, Blue Springs, Florissant, Joplin, Chesterfield, Jefferson City, Wentzville, Cape Girardeau, Wildwood, Universal City, Liberty, Ballwin, Raytown, Kirkwood, Gladstone, Maryland Heights, Hazelwood, Grandview, Belton, Webster Groves, Nixa, Raymore, Sedalia, Rolla, Ozark, Creve Coeur, Manchester, Branson, Bolivar, Webb City, Neosho, Dardenne Prairie, Carthage, and surrounding areas. ![]() Search by style, manufacturer and more to find what you need. Louis, Springfield, Columbia, Independence, Lee’s Summit, O’Fallon, St. Browse our selection of new and used buses for sale. Bus Sales in North Dakota At Master’s Transportation we specialize in Shuttle Bus Sales, School Bus Sales, Church Bus Sales, Motor Coach Sales and offer statewide North Dakota delivery. In fact, we were the first to bring reconditioned buses to the. We are also a proud distributor of refurbished and used shuttle buses, transit buses, daycare buses, non-CDL buses, and even ADA buses. We are one of the most trusted family-owned nationwide bus dealers in the country. ![]() We offer used shuttle bus sales for the following Missouri areas: Kansas City, St. Simply put, National Bus Sales is your transportation solution. 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![]() Since the base language should be the guide for localization, it’s advisable to leave keep it that way. Changing this to another language will create all localization files using the keys from that language. It’s recommended to keep it in English (or your team’s native/fluent language). Reference Language-the Base language in which we have designed our application, which is by-default English.In the screen above, 2 things require your attention: Uncheck LaunchScreen.storyboard. Apple allows only static assets in the LaunchScreen and does not support localization in the LaunchScreen. A list of languages will show for you to select your language of choice, let’s start with Spanish.Īfter you select your language (Spanish in our case), a choose files and reference language to create your desired language localization sheet will show. Under Localizations, click the plus (+) symbol to add the languages and regions you want to support. From the Project Navigator ➞ Select the project name. In our case, we’ll add Spanish and Hebrew. The next thing is to add the languages that you want to support. The official guide is a handy read if you need to manage localization files yourself. □️ Note » You will have to manually manage all localization files and folder structure if you don’t enable Use Base Internationalization. You’ll remember that our base language in this tutorial is English. When you check the Use Base Internationalization option, Xcode transfers the Main.storyboard and LaunchScreen.storyboard into the Base.lproj folder for the default language. It relieves localizers of the need to modify. Then check Use Base Internationalization if it’s not checked.īase internationalization separates user-facing strings from. Now that our project is ready, let’s move to the fun part: localization.įrom the Project Navigator, s elect the project name. These identifiers are what tell the iOS system which languages your application is localized in, and show the user that language. For example, there is no ISO 639-1 code for the Hawaiian language, so use the ISO 639-2 code, haw.Īpple provides more information on language codes in its documentation. □️ Note » If an ISO 639-1 code is not available for a particular language, use the ISO 639-2 code instead. iOS uses the two-letter ISO 639-1 standard to represent languages e.g en for English, fr for French, etc. IOS can be localized into over 100 locales and regions. ![]() How do I add supported languages to my app? Clicking on any album will show more details. When you successfully run the project, you should be able to see the list of sleep sounds. You can get the full project here in UIKit and SwiftUI. The principles learned from localizing this simple application can be applied to any type of application, regardless of size. You’re free to add as many languages as it makes sense for your app -and the same process can be repeated each time. In this case, Sleepy will have English as the base language, and it will also support Spanish and Hebrew -Hebrew will help in dealing with Right-To-Left (RTL) languages. The first step is to think about the languages you’d like to support. Now that our environment is ready, we’re ready to build our dream application. While Sleepy uses Swift 5, we’ll use Xcode Version 13.3.1 with SwiftUI 3 on iOS 15. ![]() Sleepy is inspired by Uladzislau Luchkouski’s case study on Sleepy sounds. The demo app will allow us to showcase all key steps in iOS localization. In this tutorial, we’ll be working on “Sleepy,” an iOS app that sells albums that help you sleep.
![]() It was only inside the narrator's warped imagination that the man's eye was bothersome. "For it was not the old man who vexed me, but his Evil Eye." This old man's eye was likely, in realty, normal looking. In his writings, Poe often sought to capture the state of mind of psychotic characters, and the narrator of this story exhibits leaps of reasoning that more resemble the logic of dreams than they do the thought processes of a normal human being. However, as soon as he finishes his declaration of sanity, he offers an account that has a series of apparent logical gaps that can only be explained by insanity. His unreliability becomes immediately evident in the first paragraph of the story, when he insists on his clarity of mind and attributes any signs of madness to his nervousness and oversensitivity, particularly in the area of hearing. thank you for your interest.The protagonist of the "The Tell-Tale Heart" is a classic example of Poe's unreliable narrator, a man who cannot be trusted to tell the objective truth of what is occurring. There is an old man with a blue eye, the crazed killer, and three police. ![]() I have traveled extensively throughout the world The rest is yet to come. Character sketch: The Tell-Tale Heart by Edgar Allen Poe is a short story. I immigrated to Australia from Europe with my parents when I was a young child. I live on the Gold Coast in Queensland Australia where I have two studios and have a third studio in Fitzroy Melbourne which I visit several times each year to do street art. Editing Editorial Design Education Environmental Graphics Exhibition. I primarily like to work with ink on paper, but am versed with oils and acrylics and enjoy making and using collage and creating sculpture. I am a self represented full time artist. ![]() My illustrations, cartoons and artworks have been reproduced in books and other printed periodicals. My work has been acquired and is included in interesting private,corporate and public collections and many Hotels throughout the world. I have held several solo exhibitions, and have been included in numerous group and collective shows. I was employed and served as an 'illustrator reprographic' in the Australian Army, This job included regimental photography and related darkroom procedures, endless map and other drawings old skool freehand and 3d model making. ![]() I have formally studied commercial and graphic art and hold an advanced certificate in visual communication. So my drawing abilities seem to have developed in natural progression giving me the ability to freely use a number of distinct styles and approaches. I draw obsessively every single day filling books with ideas, cartoons and drawings. I never pick the image for the pages or visa-versa they just collide as chance permits, any meaning they may have is purely created by the observer and their own imaginings." I have drawn since childhood and as other children stop at some point in their development I never did. "Right now I like making ink drawings on adhered together sheets of vintage book paper, there is a fragility to these images that I find interesting (as if the wind may blow them away at any moment) and the hand drawn stark black lines against the intricate printed words of the book pages offer a strange fusion and depth that seems to give the images a kind of 'meaning' and back story, even though unconnected in a contrived way. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |